> [!success] Integrated > This lore drop has been processed and integrated into the vault. > See: [[Region - Durdany]] **LOCATION - Gryth - Auken - Durdany** **DURDANY** Durdany stands as the southernmost nation of Auken, a realm of perpetual spring and radiant summers. It is a land defined by its picturesque aesthetic, where green rolling fields are punctuated by vibrant blankets of flowers and quaint, idyllic villages. Unlike the harsh territories to the north, Durdany enjoys a remarkably mild climate; even in the depths of winter, snow is a rare phenomenon, seen only within the high reaches of the northern forests. The country tapers southward for hundreds of kilometres toward Iros, ending in sun-drenched beaches and the peaceful town of Carnthorpe, the most southern permanent settlement in Auken, which basks in the bright sun and gentle coastal winds. The economic heart of the nation is South Wessing, the largest city in Auken and the undisputed trade capital of the west. With a population numbering in the tens of thousands, its streets are a vibrant melting pot where travellers from every corner of Gryth converge. However, the true seat of power lies roughly 200 kilometres up the coast in North Wessing. This city functions primarily as a colossal fortress-palace, a secluded enclave where the nobility reside in opulent isolation. Durdany is controlled by an elite ruling class of interconnected families who have interbred for generations to consolidate their power. These dukes and duchesses of the Southern Courts are notoriously unpopular with the commoners, frequently serving as the targets of biting satirical plays and local poetry. Despite the friction between the classes, Durdany is world-renowned as a sanctuary for the arts. The country is famous for its grand outdoor concerts and theatrical performances, which draw spectators from across the globe to its verdant amphitheatres. This cultural prestige is anchored by Rosewind College, a premier bardic school situated in the town of Rosewind on the shores of Cliffwater Lake. The nation’s interior is equally lush, with high and low forests providing sanctuary for various ranger and druid clans who live in harmony with the temperate wilderness. This pursuit of beauty and expansion often brings Durdany into conflict with its neighbours. To the east, beyond the mountain range that guards its border, the nation frequently encroaches upon the ancient woods of True Sylvaria. The ruling elite’s desire for resources has led to numerous logging and mining expeditions into the Syndani Forest, all of which are fiercely repelled by the wood elves of House Greenroot. Combined with a centuries-old rivalry with Frassand to the north, Durdany exists as a golden, artistic paradise that constantly pushes against the boundaries of its more wild or secretive neighbours. ![[Pasted image 20260201090449.png]] ![[Pasted image 20260201090455.png]] ![[Pasted image 20260201090501.png]] ![[Pasted image 20260201090508.png]] ![[Pasted image 20260201090514.png]]