# Party: White Pine Heroes
A rival adventuring party competing with [[Party - Elvensong]] for the [[Topic - Witch of Malwood (Bounty)]], led by [[NPC - Richard Ambrose]].
## Overview
The White Pine Heroes are an adventuring party based in [[City - Treston]] who pursued the same bounty as [[Party - Elvensong]]: hunting the Witch of Malwood. Despite their rivalry, they demonstrated pragmatism and honor by cooperating tactically when facing overwhelming odds.
## Known Members
- **[[NPC - Richard Ambrose]]** - Party leader, bard with psionic abilities
- **[[NPC - Martha Greenroot]]** - Druid with tree-teleportation and dark magic
- **[[NPC - Degleg Darkrock]]** - Party member
- **[[NPC - Jeffen Hall]]** - Young human member
## Relationships
- **Rivals:** [[Party - Elvensong]] (competing for bounty on Witch of Malwood)
- **Cooperative relationship:** Despite competition, willing to work together and provide aid in dire situations
- Both parties maintained their competition (counting goblin ears) while coordinating tactically
## Goals & Motivations
- Claim the bounty on the [[Topic - Witch of Malwood (Bounty)]]
- Establish reputation as capable adventurers
- Earn gold and recognition
## Reputation & Abilities
- Skilled combatants capable of handling large-scale battles
- Demonstrate tactical thinking (agreed to split forces for infiltration)
- Honorable enough to respond to calls for aid from rivals
- Effective in "picking off survivors" during chaotic melee combat
## Session Appearances
### Session 6
- Pursued [[Topic - Witch of Malwood (Bounty)]] to [[Location - Goblin Fortress (Malwood)]]
- Encountered [[Party - Elvensong]] at the fortress
- Agreed to "loose cooperation" - both parties competing for goblin ears while splitting forces for tactical advantage
- Led by [[NPC - Richard Ambrose]], took the western approach to the fortress
- Engaged goblin forces elsewhere in the fortress while Elvensong explored the interior
- Heard [[PC - Mannfred Huem]]'s desperate Message spell
- [[NPC - Richard Ambrose]] and [[NPC - Martha Greenroot]] arrived to reinforce Elvensong in the courtyard
- Provided crucial support during the massive battle against sixty-plus goblins
- Helped turn the tide, picking off goblin survivors until the horde was defeated
- Maintained competitive spirit throughout, still counting ears even while cooperating
- Ended the session standing together with Elvensong in the blood-soaked courtyard as gentle rain fell
### Session 7
- [[NPC - Jeffen Hall|Jeffen]] revealed the party had entered the fortress by climbing the west wall, providing an escape route
- Fled the fortress with [[Party - Elvensong]] as goblin reinforcements swarmed the courtyard
- Sheltered together in a gnarled cubby of roots half a kilometre into the woodland
- **Shared whiskey** with Elvensong and forged a plan for the next day
- [[NPC - Richard Ambrose|Richard]] had a meaningful conversation with [[PC - Mannfred Huem|Mannfred]], revealing his background and burning Mannfred's wanted poster as a gesture of honor
- Participated in the tactical ruse using **minor illusions of war-drums and trumpets** to draw out the goblin army
- Helped prepare **snares and pits** in the forest
- [[NPC - Martha Greenroot|Martha]] used tree-teleportation to slip both parties back into the lightly defended fortress
- Descended into the subterranean caverns to confront [[NPC - Izitt Badd ☠️|Izitt Badd]]
- Fought alongside Elvensong in the brutal throne room battle against the goblin warlord
- Witnessed [[PC - Balok Feth|Balok]] deliver the killing blow with magic missiles
- Helped mount Izitt Badd's head on a spike to rout the remaining goblins
- Departed Utozgal victorious in a gnome-driven wagon
- **Ear count final:** 4 ears (vs Elvensong's 7)
## Current Status
- Victorious after the assault on [[Location - Goblin Fortress (Malwood)|Utozgal]]
- Relationship with [[Party - Elvensong]] evolved from pure rivalry to mutual respect through shared battle
- [[Topic - Witch of Malwood (Bounty)]] still unresolved