# Party: White Pine Heroes A rival adventuring party competing with [[Party - Elvensong]] for the [[Topic - Witch of Malwood (Bounty)]], led by [[NPC - Richard Ambrose]]. ## Overview The White Pine Heroes are an adventuring party based in [[City - Treston]] who pursued the same bounty as [[Party - Elvensong]]: hunting the Witch of Malwood. Despite their rivalry, they demonstrated pragmatism and honor by cooperating tactically when facing overwhelming odds. ## Known Members - **[[NPC - Richard Ambrose]]** - Party leader, bard with psionic abilities - **[[NPC - Martha Greenroot]]** - Druid with tree-teleportation and dark magic - **[[NPC - Degleg Darkrock]]** - Party member - **[[NPC - Jeffen Hall]]** - Young human member ## Relationships - **Rivals:** [[Party - Elvensong]] (competing for bounty on Witch of Malwood) - **Cooperative relationship:** Despite competition, willing to work together and provide aid in dire situations - Both parties maintained their competition (counting goblin ears) while coordinating tactically ## Goals & Motivations - Claim the bounty on the [[Topic - Witch of Malwood (Bounty)]] - Establish reputation as capable adventurers - Earn gold and recognition ## Reputation & Abilities - Skilled combatants capable of handling large-scale battles - Demonstrate tactical thinking (agreed to split forces for infiltration) - Honorable enough to respond to calls for aid from rivals - Effective in "picking off survivors" during chaotic melee combat ## Session Appearances ### Session 6 - Pursued [[Topic - Witch of Malwood (Bounty)]] to [[Location - Goblin Fortress (Malwood)]] - Encountered [[Party - Elvensong]] at the fortress - Agreed to "loose cooperation" - both parties competing for goblin ears while splitting forces for tactical advantage - Led by [[NPC - Richard Ambrose]], took the western approach to the fortress - Engaged goblin forces elsewhere in the fortress while Elvensong explored the interior - Heard [[PC - Mannfred Huem]]'s desperate Message spell - [[NPC - Richard Ambrose]] and [[NPC - Martha Greenroot]] arrived to reinforce Elvensong in the courtyard - Provided crucial support during the massive battle against sixty-plus goblins - Helped turn the tide, picking off goblin survivors until the horde was defeated - Maintained competitive spirit throughout, still counting ears even while cooperating - Ended the session standing together with Elvensong in the blood-soaked courtyard as gentle rain fell ### Session 7 - [[NPC - Jeffen Hall|Jeffen]] revealed the party had entered the fortress by climbing the west wall, providing an escape route - Fled the fortress with [[Party - Elvensong]] as goblin reinforcements swarmed the courtyard - Sheltered together in a gnarled cubby of roots half a kilometre into the woodland - **Shared whiskey** with Elvensong and forged a plan for the next day - [[NPC - Richard Ambrose|Richard]] had a meaningful conversation with [[PC - Mannfred Huem|Mannfred]], revealing his background and burning Mannfred's wanted poster as a gesture of honor - Participated in the tactical ruse using **minor illusions of war-drums and trumpets** to draw out the goblin army - Helped prepare **snares and pits** in the forest - [[NPC - Martha Greenroot|Martha]] used tree-teleportation to slip both parties back into the lightly defended fortress - Descended into the subterranean caverns to confront [[NPC - Izitt Badd ☠️|Izitt Badd]] - Fought alongside Elvensong in the brutal throne room battle against the goblin warlord - Witnessed [[PC - Balok Feth|Balok]] deliver the killing blow with magic missiles - Helped mount Izitt Badd's head on a spike to rout the remaining goblins - Departed Utozgal victorious in a gnome-driven wagon - **Ear count final:** 4 ears (vs Elvensong's 7) ## Current Status - Victorious after the assault on [[Location - Goblin Fortress (Malwood)|Utozgal]] - Relationship with [[Party - Elvensong]] evolved from pure rivalry to mutual respect through shared battle - [[Topic - Witch of Malwood (Bounty)]] still unresolved