# Region: The Deadmoors > [!info] Quick Facts > | | | > |---|---| > | **Type** | Cursed Quarantine Zone | > | **Continent** | [[Continent - Auken\|Auken]] | > | **Former Name** | Gannat Valley | > | **Current State** | Magically sealed quarantine | > | **Population** | Ghosts, vampires, undead | > | **Status** | One of the Eight Blights | > [!map] View on Map > [Open Interactive Map →](https://hawksrepos.github.io/elvensong-map/?location=The%20Deadmoors) **The Deadmoors** stand as a grim testament to a lost age—a massive, haunted moorland trapped within a low-lying basin between towering mountain ranges. ## History ### The Gannat Valley Over three hundred years ago, this land was known as the fertile **Gannat Valley**, a prosperous region populated primarily by **Gnomes** and dotted with mostly small human villages. ### The Curse Approximately **280 years ago**, an accursed event birthed a virulent spiritual rot. The corruption spread with unnatural speed, decimating the entire valley in less than five years and transforming a vibrant home into a stagnant wasteland of death. ### The Sealing To prevent the rot from consuming the continent, **Archmages from across [[World - Gryth|Gryth]]** were summoned to weave colossal magical seals, effectively quarantining the basin and containing the darkness within. > **Mystery:** Strangely, all record of the initial cause of the curse has been lost or sealed, and those who have searched for answers usually meet a gruesome end... ## Current State Today, the region is a desolate expanse of grey mists and ghostly grasslands, inhabited by a relentless population of: - **Ghosts** - **Vampires** - **Wandering undead** The spiritual decay has warped the land so thoroughly that it has become a magnet for dark and evil entities seeking refuge from the light. ## The Broken City > [!danger] The Broken City > At the southern edge of the moors lies the ruins of **Redyorn**, once the largest human settlement in the valley. It is now infested with such profound dark power that it has been renamed **The Broken City**. > > The sheer concentration of necrotic energy within its shattered walls has led many scholars of the arcane to believe that a **lich** has taken up residence there, orchestrating the movements of the dead from its shadowed heart. ## International Ban Due to the extreme danger posed by the corruption, travel into The Deadmoors is **strictly banned** by the four surrounding nations: - [[Nation - Prosperia]] - **The Heartlands** - **Kingdom of Whitemist** - [[Region - Eldvale]] This international prohibition is not merely for the safety of travellers but to protect the integrity of the containment. ## The Blood Moon > [!warning] The Blood Moon > Despite the strength of the original enchantments, dark magic is known to **leak through the seals** at certain lunar junctures. This is particularly frequent during the **Blood Moon**, when the corruption swells and spills into the surrounding borderlands, often resulting in: > - Undead incursions > - Sudden outbreaks of magical blight in nearby villages ## Entry Points ### Official Passages (Permanently Barred) The only two official exits from the basin are: - **Graveway Passage** - **The Silent Road** These thresholds are not maintained by common soldiers but are guarded by a **secretive arcane order** dedicated to the preservation of the seals. These sentinels stand watch over heavy, rune-carved gates, ensuring that nothing—living or dead—crosses the threshold. ### Hidden Paths Beyond the two known roads, there are hidden paths through the mountains known only to elite adventurers. ## The Eight Blights The Deadmoors has been named as one of the **Eight Blights** by the [[Faction - Salenian Church|Salenian Church]]—areas in [[World - Gryth|Gryth]] that have had holy crusades declared against them. While the moors remain a silent, rot-filled graveyard, the constant vigilance of the surrounding kingdoms serves as a reminder that the Gannat Valley's ancient curse is a threat that Gryth has yet to truly defeat. ## Connections - Located in a basin within [[Continent - Auken]] - Bordered by [[Nation - Prosperia]], **The Heartlands**, **Kingdom of Whitemist**, and [[Region - Eldvale]] - One of the **Eight Blights** (Salenian Church designation) - Part of [[World - Gryth]] ![[image 1.png]] ![[image 2.png]] ![[image 3.png]] ![[image 4.png]] ![[image 5.png]] ![[image 6.png]]