# Region: The Deadmoors
> [!info] Quick Facts
> | | |
> |---|---|
> | **Type** | Cursed Quarantine Zone |
> | **Continent** | [[Continent - Auken\|Auken]] |
> | **Former Name** | Gannat Valley |
> | **Current State** | Magically sealed quarantine |
> | **Population** | Ghosts, vampires, undead |
> | **Status** | One of the Eight Blights |
> [!map] View on Map
> [Open Interactive Map →](https://hawksrepos.github.io/elvensong-map/?location=The%20Deadmoors)
**The Deadmoors** stand as a grim testament to a lost age—a massive, haunted moorland trapped within a low-lying basin between towering mountain ranges.
## History
### The Gannat Valley
Over three hundred years ago, this land was known as the fertile **Gannat Valley**, a prosperous region populated primarily by **Gnomes** and dotted with mostly small human villages.
### The Curse
Approximately **280 years ago**, an accursed event birthed a virulent spiritual rot. The corruption spread with unnatural speed, decimating the entire valley in less than five years and transforming a vibrant home into a stagnant wasteland of death.
### The Sealing
To prevent the rot from consuming the continent, **Archmages from across [[World - Gryth|Gryth]]** were summoned to weave colossal magical seals, effectively quarantining the basin and containing the darkness within.
> **Mystery:** Strangely, all record of the initial cause of the curse has been lost or sealed, and those who have searched for answers usually meet a gruesome end...
## Current State
Today, the region is a desolate expanse of grey mists and ghostly grasslands, inhabited by a relentless population of:
- **Ghosts**
- **Vampires**
- **Wandering undead**
The spiritual decay has warped the land so thoroughly that it has become a magnet for dark and evil entities seeking refuge from the light.
## The Broken City
> [!danger] The Broken City
> At the southern edge of the moors lies the ruins of **Redyorn**, once the largest human settlement in the valley. It is now infested with such profound dark power that it has been renamed **The Broken City**.
>
> The sheer concentration of necrotic energy within its shattered walls has led many scholars of the arcane to believe that a **lich** has taken up residence there, orchestrating the movements of the dead from its shadowed heart.
## International Ban
Due to the extreme danger posed by the corruption, travel into The Deadmoors is **strictly banned** by the four surrounding nations:
- [[Nation - Prosperia]]
- **The Heartlands**
- **Kingdom of Whitemist**
- [[Region - Eldvale]]
This international prohibition is not merely for the safety of travellers but to protect the integrity of the containment.
## The Blood Moon
> [!warning] The Blood Moon
> Despite the strength of the original enchantments, dark magic is known to **leak through the seals** at certain lunar junctures. This is particularly frequent during the **Blood Moon**, when the corruption swells and spills into the surrounding borderlands, often resulting in:
> - Undead incursions
> - Sudden outbreaks of magical blight in nearby villages
## Entry Points
### Official Passages (Permanently Barred)
The only two official exits from the basin are:
- **Graveway Passage**
- **The Silent Road**
These thresholds are not maintained by common soldiers but are guarded by a **secretive arcane order** dedicated to the preservation of the seals. These sentinels stand watch over heavy, rune-carved gates, ensuring that nothing—living or dead—crosses the threshold.
### Hidden Paths
Beyond the two known roads, there are hidden paths through the mountains known only to elite adventurers.
## The Eight Blights
The Deadmoors has been named as one of the **Eight Blights** by the [[Faction - Salenian Church|Salenian Church]]—areas in [[World - Gryth|Gryth]] that have had holy crusades declared against them.
While the moors remain a silent, rot-filled graveyard, the constant vigilance of the surrounding kingdoms serves as a reminder that the Gannat Valley's ancient curse is a threat that Gryth has yet to truly defeat.
## Connections
- Located in a basin within [[Continent - Auken]]
- Bordered by [[Nation - Prosperia]], **The Heartlands**, **Kingdom of Whitemist**, and [[Region - Eldvale]]
- One of the **Eight Blights** (Salenian Church designation)
- Part of [[World - Gryth]]
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