# Yusta Nava > [!info] Quick Facts > | | | > |---|---| > | **Type** | Nation | > | **Continent** | [[Continent - Ganath\|Ganath]] | > | **Capital** | I'Astar | > | **Age** | 48 years old (one of the newest nations in Gryth) | > | **Government** | Merchant-led / Private investment | > | **Climate** | Warm paradise, no extreme weather | > | **Known For** | Giddinfields, Yellowheads, the city of Ark | > [!map] View on Map > [Open Interactive Map →](https://hawksrepos.github.io/elvensong-map/?location=Yusta%20Nava) ## Overview Yusta Nava is a burgeoning nation situated in the western reaches of [[Continent - Ganath|Ganath]]. Formed a mere 48 years ago, it stands as one of the newest sovereign entities in Gryth, embodying the frantic modern era of expansion and the relentless grab for power currently defining the southern frontier. The nation's identity is a unique tapestry woven from a diverse mixture of Kamistad natives, Irosian sailors, and defected trading company workers who sought a new life outside the rigid corporate structures of the north. Despite its short history, Yusta Nava has enjoyed a period of relative peace, largely due to the influx of northern nobles rapidly buying up property and land in their search for fresh frontiers and untapped potential. ## Geography & Climate The atmosphere of the nation is that of a literal paradise — blessed with beautiful warm summers and an absence of natural disasters or extreme weather. This stable climate has allowed for the preservation of incredible nature and scenery. ### The Giddinfields A secretive and enormous mountain meadowscape only recently discovered by explorers, home to an astonishing array of magical flora and fauna. Within these vibrant flower fields, scholars and healers have worked tirelessly to develop groundbreaking new medicines and healing balms, making the area a focal point for the medical advancement of the continent. ### The Yellowmarsh A vast and intricate network of streams and soft marshlands in the south, home to the **Yellowheads** — a unique species of tiny goblinoids standing only a foot high. Unlike typical goblinoids, these creatures have entirely eschewed violence, instead developing a symbiotic relationship with the natural world. They are revered as sages who ride upon pet toads and communicate through a complex, island-wide network of sentient mushrooms. ## Major Settlements ### I'Astar (Capital) Built by wealthy merchants and influential families, I'Astar is a city defined by quiet excess rather than eccentric lavishness. It remains under constant construction — its physical limits still being defined and reshaped as new districts are carved out and purchased by investors. Private militias and professional bodyguard companies are a common sight, hired to keep the peace and protect the investments of the elite. ### Ark A marvel of magical creation — an entire city located within an **arcane pocket space** on a luscious, well-protected island. This joint venture between Yusta Nava, Wild Fen, and Kamistad serves as a meeting ground where wizards and sorcerers from across the world interact with the ancient secrets of Wild Fen druids and the scholarly warlock sects of Kamistad. ## Neighbours & Borders To the south lie the **Unincorporated Yustan Lands**, currently being fought over by multiple factions in a frantic and often violent struggle for territory. This chaos stands in stark contrast to Yusta Nava's peaceful interior. ## Connections - Part of [[Continent - Ganath]] (western region) - Near [[Region - The United Wildlands|The United Wildlands]] (eastern Ganath) - **Wild Fen** — Neighbouring nation; druidic traditions; co-creator of Ark - **Kamistad** — Neighbouring nation; warlock scholars; co-creator of Ark - **Unincorporated Yustan Lands** — Contested territory to the south --- ## Gallery ![[Pasted image 20260211195220.png]] ![[Pasted image 20260211195226.png]] ![[Pasted image 20260211195232.png]] ![[Pasted image 20260211195241.png]] --- *See also: [[Regions]]*