# Airships
> [!info] Quick Facts
> | | |
> |---|---|
> | **Type** | Transportation / World Lore |
> | **Availability** | Very Limited |
> | **Locations** | Kamistad (Ganath), Durdany (Auken), Scavania (Edaria), The Starpoint & Ivoryn (Iros) |
> | **Accessibility** | Extremely exclusive, luxury travel |
## Overview
Airships exist on Gryth only in very specific locations. They represent the pinnacle of luxury travel and are largely inaccessible to common people due to their exclusivity and cost.
## Locations with Airship Facilities
| Location | Continent |
|----------|-----------|
| Kamistad | Ganath |
| [[Region - Durdany\|Durdany]] | [[Continent - Auken\|Auken]] |
| Scavania | [[Continent - Edaria\|Edaria]] |
| The Starpoint | [[Continent - Iros\|Iros]] |
| Ivoryn | [[Continent - Iros\|Iros]] |
## Mooring Locations
There are two types of mooring locations:
### Skydocks
Simple tether towers with the means to handle:
- Single occupants or small groups
- Smaller trade vessels
### Aeroports
Full facilities that can handle:
- Large, lavish groups
- Big trade vessels
---
## Passenger Costs
These prices are for a single person on a scheduled route.
### Standard Cabin (Luxury)
| Route Type | Cost |
|------------|------|
| Cross Country | 50-75 gp |
| Cross Continent | 150-200 gp |
The standard, high-quality accommodation expected by a wealthy merchant or noble. Includes a private room, fine meals, and access to the ship's amenities. For a commoner, this would cost over 100 days wages.
### Opulent Suite (First Class)
| Route Type | Cost |
|------------|------|
| Cross Country | 200-300 gp |
| Cross Continent | 500-1,000 gp |
For the fabulously wealthy, city leaders, or members of ancient houses. Features a spacious suite of rooms, possibly with a private balcony, personal stewards, and the finest food and wine available.
### Passage in Steerage
| Route Type | Cost |
|------------|------|
| Cross Country | 15-20 gp |
| Cross Continent | 30-40 gp |
> [!warning] Limited Availability
> This option may not always be available, as it could diminish the vessel's exclusive reputation.
Not a cabin but rather a bunk in a converted cargo area. For those who desperately need speed but cannot afford comfort—such as a king's messenger on an urgent mission or an adventurer with more gold than sense.
---
## Charter Costs
Hiring an entire vessel is an act of immense power and wealth, something only governments, the most powerful guilds, or perhaps a high-level adventuring party could afford.
| Duration | Cost |
|----------|------|
| Daily Rate | 400-800 gp/day |
| Week-Long Charter | 3,000-4,000 gp |
| Month-Long Expedition | 10,000-15,000+ gp |
---
## Purchase Costs
> [!danger] Extremely Rare
> Private ownership of an airship is incredibly rare. Perhaps only a handful exist outside of organisations and trading companies.
To buy an airship, the prospective buyer would need:
- Immense wealth
- Incredible connections within worldwide trade systems
- A trusted name across companies
- A private skyport or expensive rented tower
### Vessel Types
| Type | Capacity | Cost | Crew Cost |
|------|----------|------|-----------|
| **Courier Skiff** (Tiny) | 5 people | 12,000 gp | Self-manned |
| **Expedition Skiff** (Small) | 8 people | 18,000 gp | 20+ gp/day |
| **Trader Brigantine** (Medium) | 20 people + cargo | 40,000 gp | 60+ gp/day |
| **Merchant Galleon** (Large) | 50 travellers | 110,000 gp | 100+ gp/day |
| **Military Frigate** (Huge) | Military crew | 250,000 gp | 300+ gp/day |
| **Imperial Flagship** (Gargantuan) | Hundreds | 1,000,000+ gp | 500+ gp/day |
> [!abstract] Imperial Flagships
> Less a ship and more a flying fortress, a symbol of a whole empire's might. There are likely no more than two or three such vessels in the entire world. Only constructible through the total economic output of a major nation over several years.
---
## Other Costs & Considerations
### Cargo
Transporting goods by sky ship is astronomically expensive—as high as **10-20 gp per kilogram** for high-priority journeys. Only items of incredible value or urgency would be transported this way.
### Insurance
Wealthy passengers may be offered insurance policies costing **5-10% of their ticket price** to protect against sky-pirates, magical failure, or dragon attacks.
### Hazardous Routes
All prices assume travel between established, safe aeroports. A chartered trip into dangerous regions could cost **double or triple** the standard rate.
---
*See also: [[World]]*