# Airships > [!info] Quick Facts > | | | > |---|---| > | **Type** | Transportation / World Lore | > | **Availability** | Very Limited | > | **Locations** | Kamistad (Ganath), Durdany (Auken), Scavania (Edaria), The Starpoint & Ivoryn (Iros) | > | **Accessibility** | Extremely exclusive, luxury travel | ## Overview Airships exist on Gryth only in very specific locations. They represent the pinnacle of luxury travel and are largely inaccessible to common people due to their exclusivity and cost. ## Locations with Airship Facilities | Location | Continent | |----------|-----------| | Kamistad | Ganath | | [[Region - Durdany\|Durdany]] | [[Continent - Auken\|Auken]] | | Scavania | [[Continent - Edaria\|Edaria]] | | The Starpoint | [[Continent - Iros\|Iros]] | | Ivoryn | [[Continent - Iros\|Iros]] | ## Mooring Locations There are two types of mooring locations: ### Skydocks Simple tether towers with the means to handle: - Single occupants or small groups - Smaller trade vessels ### Aeroports Full facilities that can handle: - Large, lavish groups - Big trade vessels --- ## Passenger Costs These prices are for a single person on a scheduled route. ### Standard Cabin (Luxury) | Route Type | Cost | |------------|------| | Cross Country | 50-75 gp | | Cross Continent | 150-200 gp | The standard, high-quality accommodation expected by a wealthy merchant or noble. Includes a private room, fine meals, and access to the ship's amenities. For a commoner, this would cost over 100 days wages. ### Opulent Suite (First Class) | Route Type | Cost | |------------|------| | Cross Country | 200-300 gp | | Cross Continent | 500-1,000 gp | For the fabulously wealthy, city leaders, or members of ancient houses. Features a spacious suite of rooms, possibly with a private balcony, personal stewards, and the finest food and wine available. ### Passage in Steerage | Route Type | Cost | |------------|------| | Cross Country | 15-20 gp | | Cross Continent | 30-40 gp | > [!warning] Limited Availability > This option may not always be available, as it could diminish the vessel's exclusive reputation. Not a cabin but rather a bunk in a converted cargo area. For those who desperately need speed but cannot afford comfort—such as a king's messenger on an urgent mission or an adventurer with more gold than sense. --- ## Charter Costs Hiring an entire vessel is an act of immense power and wealth, something only governments, the most powerful guilds, or perhaps a high-level adventuring party could afford. | Duration | Cost | |----------|------| | Daily Rate | 400-800 gp/day | | Week-Long Charter | 3,000-4,000 gp | | Month-Long Expedition | 10,000-15,000+ gp | --- ## Purchase Costs > [!danger] Extremely Rare > Private ownership of an airship is incredibly rare. Perhaps only a handful exist outside of organisations and trading companies. To buy an airship, the prospective buyer would need: - Immense wealth - Incredible connections within worldwide trade systems - A trusted name across companies - A private skyport or expensive rented tower ### Vessel Types | Type | Capacity | Cost | Crew Cost | |------|----------|------|-----------| | **Courier Skiff** (Tiny) | 5 people | 12,000 gp | Self-manned | | **Expedition Skiff** (Small) | 8 people | 18,000 gp | 20+ gp/day | | **Trader Brigantine** (Medium) | 20 people + cargo | 40,000 gp | 60+ gp/day | | **Merchant Galleon** (Large) | 50 travellers | 110,000 gp | 100+ gp/day | | **Military Frigate** (Huge) | Military crew | 250,000 gp | 300+ gp/day | | **Imperial Flagship** (Gargantuan) | Hundreds | 1,000,000+ gp | 500+ gp/day | > [!abstract] Imperial Flagships > Less a ship and more a flying fortress, a symbol of a whole empire's might. There are likely no more than two or three such vessels in the entire world. Only constructible through the total economic output of a major nation over several years. --- ## Other Costs & Considerations ### Cargo Transporting goods by sky ship is astronomically expensive—as high as **10-20 gp per kilogram** for high-priority journeys. Only items of incredible value or urgency would be transported this way. ### Insurance Wealthy passengers may be offered insurance policies costing **5-10% of their ticket price** to protect against sky-pirates, magical failure, or dragon attacks. ### Hazardous Routes All prices assume travel between established, safe aeroports. A chartered trip into dangerous regions could cost **double or triple** the standard rate. --- *See also: [[World]]*